Dave Lam has been working with characters since 1999. He has shipped 10 titles in the course of his career; from the creative characters on SSX to hyper real on NBA Street. He has worked as a character lead on the pass five projects at Electronic Arts, building strong pipelines, mentoring junior staff and setting art targets for each game. Dave has demo'd for Wacom and has worked at Radical Entertainment and Electric Crayon Productions where he developed projects for commercials. Dave is a passionate instructor and has been teaching on a part-time basis for the past 4 years.