Instructor/Mentor Photo

Jason Gullion

Environment Artist
Electronic Arts


With my experience working in AAA, indie, and VR game development I bring a flexible and highly focused series of workflows to teams and individuals I connect with. I have a focused interest in substance designer to empower my realtime pipelines and use additional tools including zbrush, unreal, and maya to support a dynamic toolkit. For the 5 years that I’ve been working in Digital Production I’ve actively sought to develop myself and grow every day as an artist, and I want to help others to learn and grow for the betterment of the industry.

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