Biography
I began my career in 2011 as a modeling and sculpting teacher at Melies School for three years. I Later Transitioned to a 3D generalist position in a VFX studio, where i was able to work with live action movies and advertising in Brazil. Eventually, in 2014, I decided to focus on Character Art, by working in a variety of projects as a freelancer, ranging form video games to 3D printing and TV shows.