I am a Think Tank Alumni who is currently working for the Coalition. I have worked at EA and Capcom and have specialized in positions such as; Environment artist, Level Artist, and Surfacing Artist. My specialties include texturing with Substance designer, Modeling and sculpting with Maya and Zbrush and composition/lighting and set dressing with Unreal Engine. I have a real passion for teaching be it guiding you through the broad strokes of your reel or diving deep in to technique and specialization. Either way i am excited to give back to the community that gave me so much.